

One last thing, and I'm off to more productive threads, this one is depressing. What I personally found was that I got bored within an evening. "I abused the money thing by changing my game files, back in FS13. Yesa I do the same thing to test different tractors, harvesters, what not, but on my main games I keep it totally legit because working hard to achieve goals is a lot more rewarding than cheating, In my case, I keep savegame1 as my testing profile for mod reviews, and then 2, 3, 4, etc.

not sure how you do it on a console, but if you are a PC user, simply go to your save game location, which is in DOCUMENTS\My Games\FarmingSimulator2017\savegame1 and open careerSavegame, look for the entry titled "money" and put in whatever value you want.īear in mind, if you have multiple saves, replace the "1" on savegame1 with the number of the save you are using the money for. So there are situations where doing money stuff is good.Īs for the OP. It allows me to buy anything as I download it to test it in a safe environment before deciding if I want to use it on my actual profile. Just two examples showing to not be restricted by a given map starting config.Faelandaea wrote:Well I use money cheats for my review and testing profile. Harvesting was done by a contractor (leased equipment). I started buying a midsized tractor, plow, seeder, cultivator and trailer to create/setup the first fields. Think of it like starting with an old farmhouse and abandoned empty land (no fields created yet).Īrea was about 300 hectares. I also did a start from nearly nothing on Newlin,TX. excessive leftover money is removed once I'm ready start. Sometimes I like to start out on an already running diary farm for example. I also really like to use different starting setups. Depending on map and how I want to play on it, minimum starting field area for me is 10 hectares using 3-4m equipment. I really hate the starting grind on tiny fields. Most of the time the modders idea on how to start on his map and my own idea does not align:īack in FS17 one important factor for a map to be Seasons-ready was to have much more fields (area) owned at start. I also like to "cheat" money (adding or removing) at starting a farm.
